Edit ps2 bin files4/18/2024 ![]() ![]() I think he was just doing it manually within the game though. The map data might also be there, but I can't be sure. The models would be in the allpaks.ps2 file in the root directory of the. These scripts should be able to get the 3D models. There was someone who had been updating the NHL series. Edit: After looking into it a bit more, it looks like the 3D models, at least, should be fairly straightforward, since someone already did the work. Has there been any progress in editing any of the graphics in other PSP games? I'd love to update the uniforms, but I doubt if it's possible. If that is the case, search the Game ID on 'PAL' or 'NTSC-U' tab then rename it manually. This tool might failed to rename some files, that means the tool cannot find the Game ID from the 'Main List'. I'm afraid I'll just corrupt the data.Īre there any editors capable of handling the database?Īs well, I have experience in modifying graphics in the NHL-series PC games from way back, and I've been able to extract the data from the. This tool renames PS2 Game files from Game ID to Game Title. Using PPSSPP I made a decrypted save file (with information from this thread) and can view the data in hexadecimal, but I don't know how to edit the information with any confidence. Use the SHA256 hashes below to ensure you have a safe version of PS2 Save Builder: Ps2SaveBuilder0.8x.zip: bb4c39e392284e31bbbb89d610605b254a77724922353980829ba9a463a44768 ps2save-builder.exe: 2b4a12a28309d51d6ba30d420792a41ae2de0c7a758e5d2249deae4a5959793a PropTree. I broke out my PSP for the first time in a year to play some hockey and got to thinking that with new emulators (PPSSPP in particular) there might be some progress on this front in recent times. ![]() ![]() I came across the post through a Google search and I was wondering if anyone here had ever had success (or even tried) in editing an NHL 07 PSP save data file. This column has hexadecimal instead of integers or strings, and these editors don't edit it properly - also why you can't import the TEAM db. Also, avoid (!!!) doing anything with Column JJNM and TPIP in either editor. But hopefully it was just my mistake and not something inherit with the program or the database. I like using Madden DB Editor 2.0 because it auto-saves for some cases because its faster, but 3.0 is less buggy but slower.īecause NHL editor is supposed to automatically save when you input into it, is the reason why I have had some issues with it not saving haha. The older Madden DB Editors did too - only the 3.0 made you save. The NHL editor automatically saves when you input it. ![]()
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